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School of Wizardry-Part 9 (Wizard World)


WIZARD WORLD

Prologue
Sometimes visiting the so-called motherland is the best way to learn who you are...

Chp1: Study advanced magic with Uncle Mortimer
In the few years that you've been with Uncle Mortimer, your magic has progressed very rapidly. Even as a young wizard, you are able to conjure up spells that even a powerful wizard like your Uncle cannot. Your Uncle is both mystified and impressed!

Chp2: Study advanced potions with Uncle Mortimer
A good wizard cannot only rely on the magic he can conjure on the spot. He must be able to create powerful potions and antidotes to curses and illnesses. Your Uncle urges you to focus your studies on potion creation.

Chp3: Take a trip to the wizard world with Uncle Mortimer
Your Uncle has a surprise for you. You will accompany him through the Gateway on his next trip to the wizard world.

Chp4: Go to Dwarf Wand Maker to get a more powerful wand
The wizard world is full of fantastic creatures and amazing wizards. There's so much to take in at once; you're almost overwhelmed. Your Uncle takes you to the greatest wand maker in the wizard world to personally fit you with a wand. The Dwarf Wand Maker's craftsmanship is legendary and he has agreed to craft a special wand just for you.

Chp5: Visit the Great Wizard Library to study the history of the Gateway
Your Uncle leaves you at the Great Wizard Library while he attends an Elder Wizards meeting. You look through some of the old history books on Portsville. Apparently, legend has it that there will be a great wizard who will be able to will the Gateway closed.

Chp6: Explore the Great Ruins near the Gateway
On the way back to the Gateway, Uncle Mortimer takes you back to the Great Wizard Ruins. He shows you the final resting place of the great non-wizard warrior, King Arthur and his sword magically sealed in stone for the ages. In one of the tombs you see strange symbols engraved in the wall which you not only recognize, but can read, "a great half wizard warrior will seal the gateway for eternity and bring peace throughout the land." You understand immediately.

Chp7: Return to the non-wizard world
Uncle Mortimer takes you back through the Gateway back to Portsville. You're glad to be home.

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