Skip to main content

Kagome-Kagome



The story is, during World War 2, German scientists performed experiments on children in a Hiroshima orphanege to try and make them “immortal”. It’s said that they succeeded, to an extent, but the “successfull” children had “strange behavior”. A scientist wrote this in his journal:

"They appear normal at first, just like any of the other children, playing cheering, learning normally, but when separated from the others, they seem… off. They stroll carelessly around, with a blank smile on their face, their eyes looking straight at you. If approached from behind, their heads snap around with ungodly speed and for a moment, you can almost see an expression so vile on their face that it makes you want to cower. But then you realize they are just forming their dreamy smile again.

Another thing is that they follow us, but only when we are on our own. After finishing on my typewriter and heading to my room, I am often given a fright by one of the children standing several meters down the dark hallway, staring at me. When I go off to my room, she follows me, and I shut my door, jam a chair behind it, and then I sleep safely. It feels like they’re ghosts at night time. And the funny thing is, I keep seeing one child with reddish hair. I keep asking who the child is the next morning, but the caretakers say they haven’t had a child with reddish hair for a while**

They also seem to be playing a game a lot more than when we started. I haven’t got much knowledge of Japanese, but it seems the game is named Circle You, Circle You*, as described by one of the translators. A group of children surround one child, who sits in the centre, alone, they link arms and begin to move in a circular manner around the child, making scary faces at them and singing an eerie chant, you lose if you flinch.

Upon talking to them, I’ve noticed they seem more dreamy, forgetful and somewhat blank, as if the experiments wiped their memories as well. But it’s not an innocent type of dreamy, rather something more sinister. They stare at you with wide eyes, and ask you questions never thought they would know. One asked, “When your grandmother died, did she really leave you a gold plated watch?” It may seem crazy, but my honest answer was… “Yes.”
 

So yeah, creepy. Skipping past the many gruesome details, this is how it ended.  In early 1945, Hiroshima is bombed, Germany forfeits, and the experiments are ground to a halt. The Germans begin packing up their equipment, most of them have already returned home due to “their mental welfare”, stating that they showed signs of insanity. Only 4 scientists remained. After sending the last set of equipment off, the scientists deemed it only justified that they inform the caretakers that they were leaving and they did so. And to the horror of one of the scientists, and the surprise of the rest, the head caretaker said, in fluent German, “Will you play one last game with us?” The three scientists agreed, and a circle of children and caretakers formed around them. “Now, if you flinch, you lose…” The one horrified scientist ran to the last truck and jumped on it without looking back.

This is the legend now:

If you go to Hiroshima, go around the woods and you may find some dirt trails there. If you travel down them, you will see beautiful forests, but if you travel down one that has had signs of trucks going through, you will feel cold, and you will see that a lot of trees are cut down. But don’t wander from the path, or you’ll likely get lost in those vast woods.

If you pay attention, you will notice that the tree stumps look like kneeling people, missing heads.

If you continue, the air will get cold, naturally because you’re climbing uphill, right? Of course, eventually you will reach a clearing, with an old stone building in the centre, vines covering the place.

Go inside, if you want to play.

As soon as you open the door, a foul smell will come out, similar to that of a rotting corpse. If you look down the hall, it will be dark regardless of the time of day, since there are no lights.

Continue down the hall, take the first left, and then go down that hall until you see one door that appears to be made out of a red-coloured wood (the rest are brown). Open the door, you will find ten happy children and caretakers, all wearing kimonos, playing in a normal playroom. One is missing her arm, another is missing his forehead, and a third lacks a jaw, but all are bandaged with clinical precision. The place should be very clean and tidy, dependent on your standard of such things, and well lit.

At once, your presence will draw the attention of everyone in the room, including the ones that look far too preoccupied or distracted. They will turn to look at you, carefree smiles from each of their pleasant faces.

The head caretaker, in all her beauty will ask “Will you come play with us?”

By this time, if you haven’t soiled your pants, you really should, to save you the trouble later.

If you say “no”, the door will slam shut on you, and if you try to go down the hallways out the exit, you will only find another dark hallway. Open any of the brown doors and you should find operating tables or bunk beds. If you continue down the third hallway you will realize that a girl is standing several meters behind you, her face shrouded by shadow. Approach it, and expect your doom. Continue down the hallway, and try not to let her catch up with you.

If you say “yes”, however, you will be welcomed into the room. The door will close behind you, and everyone will form a circle around you.

"Now sit down and dooon’t flinch!" a cheerful voice will say.

Just follow the instructions, and you will survive.

All light will disappear from the room, yet you can see the circle of children, each with a vicious expressions on their face, ones so vile you will probably flinch straight up. If you can stomach that, though, they will begin to move around and around you, slowly. You may feel one of them lash towards you. If you look however, there will be nothing there, besides the children circling normally.

If that wasn’t enough, they will begin chanting “Kagome, kagome…”

I really can’t explain any further. No one ever lives to tell the tale of what happens then.

If you flinch before they chant, they simply continue as normal.

If you choose to say maybe to the head caretaker, or anything other than yes or no, it is told that the children’s expressions will turn mortifying (zalgonic, almost), and they will scream in inhuman voices “Decide! DECIDE!” If you do anything besides say yes or no from here, it is told that the children and caretakers will slam the door on you. If you turn around, the story varies. Supposedly, your worst fear will be waiting at the other end of the hallway, separating you from your exit. Most notably, this character is Aka Manto or the Rake.

The least you could do is greet the Creature before he tears you unto oblivion. If he has the capacity, he may well respond, and you will die as a polite person. Don’t greet him, and you will end up as another one of the beheaded bodies along the trail.

If you respond “I don’t understand”, and you must be genuine, the head caretaker will say “Go to your school, and watch your children play. You should understand then.” Nothing will have changed, and close the door on your way out, it’s common courtesy.

---
Source : http://creepypasta.wikia.com/wiki/Kagome_Kagome

Comments

Popular posts from this blog

A Wish Come True (A Short Story)

I woke up with a start when I found myself in a very unfamiliar place. The bed I was lying on was grand—an English-quilting blanket and 2 soft pillows with flowery laces. The whole place was fit for a king! Suddenly the door opened and there stood my dream prince: Katsuya Kimura! I gasped in astonishment for he was actually a cartoon character. I did not know that he really exist. “Wake up, dear,” he said and pulled off the blanket and handed it to a woman who looked like the maid. “You will be late for work.” “Work?” I asked. “Yes! Work! Have you forgotten your own comic workhouse, baby dear?” Comic workhouse?! I…I have became a cartoonist? That was my wildest dreams! Being a cartoonist! I undressed and changed into my beige T-shirt and black trousers at once and hurriedly finished my breakfast. Katsuya drove me to the workhouse. My, my, was it big! I’ve never seen a bigger place than this! Katsuya kissed me and said, “See you at four, OK, baby?” I blushed scarlet. I always wan

Hans and Hilda

Once upon a time there was an old miller who had two children who were twins. The boy-twin was named Hans, and he was very greedy. The girl-twin was named Hilda, and she was very lazy. Hans and Hilda had no mother, because she died whilst giving birth to their third sibling, named Engel, who had been sent away to live wtih the gypsies. Hans and Hilda were never allowed out of the mill, even when the miller went away to the market. One day, Hans was especially greedy and Hilda was especially lazy, and the old miller wept with anger as he locked them in the cellar, to teach them to be good. "Let us try to escape and live with the gypsies," said Hans, and Hilda agreed. While they were looking for a way out, a Big Brown Rat came out from behind the log pile. "I will help you escape and show you the way to the gypsies' campl," said the Big Brown Rat, "if you bring me all your father's grain." So Hans and Hilda waited until their father let them out,

I Was A Lab Assistant of Sorts (Part 3)

Hey everyone. I know it's been a minute, but I figured I would bring you up to speed on everything that happened. So, needless to say, I got out, but the story of how it happened was wild. So there we were, me and the little potato dude, just waiting for the security dude to call us back when the little guy got chatty again. “Do you think he can get us out?” he asked, not seeming sure. “I mean, if anyone can get us out it would be him, right?” “What do you base this on?” I had to think about that for a minute before answering, “Well, he's security. It's their job to protect people, right? If anyone should be able to get us out, it should be them.” It was the little dude's turn to think, something he did by slowly breathing in and out as his body puffed up and then shrank again. “I will have to trust in your experience on this matter. The only thing I know about security is that they give people tickets